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Text File | 1994-07-26 | 3.0 KB | 123 lines | [TEXT/PJMM] |
- { Platform sprite, experimental faceless sprite }
-
- unit sPlatform;
-
- interface
-
- uses
- SAT;
-
- procedure InitPlatform;
- procedure SetupPlatform (me: SpritePtr);
- procedure HandlePlatform (me: SpritePtr);
- procedure HitPlatform (me, him: SpritePtr);
-
- implementation
-
- procedure InitPlatform;
- var
- i: integer;
- begin
- {The platform has no faces!}
- end;
-
- procedure SetupPlatform (me: SpritePtr);
- var
- r: Rect;
- pol: PolyHandle;
- begin
- me^.task := @HandlePlatform;
- me^.hittask := @HitPlatform;
-
- {me^.kind := -2; {Enemy kind}
- me^.face := nil; {=faceless!}
- SetRect(me^.hotRect, 0, 0, 100, 16);
- r := me^.hotRect;
- offSetRect(r, me^.position.h, me^.position.v);
- SetPort(gSAT.backScreen);
- {Perhaps we should SATSetPortBackScreen nowadays…}
- {but it works anyway - we're in no hurry here, and we don't CopyBits.}
- FillRect(r, dkgray);
-
- pol := OpenPoly;
- MoveTo(r.left, r.top);
- LineTo(r.left + 5, r.top - 5);
- LineTo(r.right + 5, r.top - 5);
- LineTo(r.right, r.top);
- LineTo(r.left, r.top);
- LineTo(r.right, r.top);
-
- LineTo(r.right, r.bottom);
- LineTo(r.right + 5, r.bottom - 5);
- LineTo(r.right + 5, r.top - 5);
- LineTo(r.right, r.top);
-
- ClosePoly;
- ErasePoly(pol);
- FramePoly(pol);
- KillPoly(pol);
-
- r.top := r.top - 5;
- r.right := r.right + 5;
- SATBackChanged(r); {Tell SAT to draw it when appropriate}
-
- me^.layer := -me^.position.v;
- end;
-
- procedure HandlePlatform (me: SpritePtr);
- begin
- {me^.face := nil; {Really not needed}
- end;
-
- procedure HitPlatform;
- var
- mini, i, min: integer;
- diff: array[1..4] of integer;
- begin
- if him^.Task <> @HandlePlatform then
- begin
- diff[1] := -me^.hotRect2.top + (him^.hotRect2.bottom); {TtoB}
- diff[2] := -him^.hotRect2.top + (me^.hotRect2.bottom); {BtoT}
- diff[3] := -me^.hotRect2.left + (him^.hotRect2.right); {LtoR}
- diff[4] := -him^.hotRect2.left + (me^.hotRect2.right); {RtoL}
- mini := 0;
- min := 10000;
- for i := 1 to 4 do
- if min > diff[i] then
- begin
- min := diff[i];
- mini := i;
- end;
- case mini of
- 1: {floor}
- begin
- him^.position.v := him^.position.v - diff[1] + 1;
- him^.kind := 10; {Signal to him, as if we used KindCollision}
- if him^.speed.v > 0 then
- him^.speed.v := 0;
- end;
- 2: {ceiling}
- begin
- him^.position.v := him^.position.v + diff[2] + 1;{me^.position.v + 17}
- {We don't signal here. A hit in the ceiling should just send him back down again.}
- if him^.speed.v < 0 then
- him^.speed.v := -him^.speed.v;
- end;
- 3: {left}
- begin
- him^.position.h := him^.position.h - diff[3] - 1;{me^.position.h - 32}
- him^.kind := 10; {Signal to him, as if we used KindCollision}
- if him^.speed.h > 0 then
- him^.speed.h := -him^.speed.h;
- end;
- 4: {right}
- begin
- him^.position.h := him^.position.h + diff[4] + 1;{me^.position.h + 100}
- him^.kind := 10; {Signal to him, as if we used KindCollision}
- if him^.speed.h < 0 then
- him^.speed.h := -him^.speed.h;
- end;
- end;{case}
- end; {if}
- end; {HitPlatform}
- end.{of unit}